Nintendo's level creation suite is back, but this time on a platform people actually own - so here's some tips on how to create the best possible level... Let there be no doubt - Super Mario Maker 2 ...
I’ve had Super Mario Maker for just a few days, so, of course, I already feel qualified to give everyone advice on designing levels. Prepare to get schooled, kids! I’ve made about four-and-a-half ...
An old video game like Super Mario Bros. is a delight to play. It's a colorful, simple game with a bright, gratifying soundtrack, and an easygoing, pick-up-and-play feel to it. Basically, the barriers ...
Nintendo's newly announced Mario Maker is such an obvious idea that it's surprising it's taken so long. As anyone familiar with LittleBigPlanet can attest, or nearly any platformer with even a ...
Playtonic Games is celebrating the release of their Yooka Laylee sequel by designing and uploading their own Super Mario Maker 2 level. Fittingly, it’s also called the Impossible Layer, even if the ...
Artificial intelligence isn’t quite ready to put Shigeru Miyamoto out of a job, but it has managed to produce decent Super Mario Bros. levels with little human intervention. Using a modern AI ...
Video Games used to have really hard level designs. We don’t get to see that much in the era of modern gaming, as most of the gaming design has moved on to the culture of making things easy with ...
Nintendo's legendary attention to quality control cuts both ways. On one hand, it has produced some of the most polished ...
Following the release of Super Mario Odyssey, it's time once again to ask that ages-old question: Which Mario game is best? Rankings like this are wholly subjective, of course, and "best" is even more ...
Forever ensnared in a love-fued between 1800s literature and modern gaming, Eman Fatima tries her best to appease both her hobbies by tapping away at her keyboard and writing about her favorite games ...
Evan is an RPG enthusiast, a trained English teacher and journalist, and a lifelong Final Fantasy fan. He spent the last decade writing in the games industry, writing and producing a gaming podcast ...